Valley of Forgotten Pharaohs

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Valley of Forgotten Pharaohs is one of the many wool dungeons in Region 2. It is home to the gray wool.

Lore

"Al Malakut was the capital of Ishnir for many centuries. They had grown from a small settlement to a large Kingdom due to their mastery of influencing water through magic. Their greatest accomplishment, however, was the discovery of Necromancy. They used this dark art to fuel their culture. Crops that could survive the heat, soldiers that never fell. This soon became their downfall, however. The power they wielded grew out of their control and they were forced to abandon the city, locking their mistakes inside. And thus ended Al Malakut, the Heart of the Desert - the Gem of Ishnir."

Layout

The beginning of the dungeon is a small village. One of the houses has a basement which leads to the next big area. Another house serves as a teleporter hub for discovered bed teleporters.

The main area consists of three caves, a city, and a pyramid. Each cave has a summoner that is spawned when their tomb is approached. Defeating the summoner opens a quick teleport back to the entrance of the respective cave.

The city consists of many houses and a palace-like building. A majority of the houses have basements, one of which has a bed teleporter. Another summoner is located at the top most room of the palace. Defeating a certain number of summoners opens the pyramid.

The first layers of the pyramid are simply corridors and rooms. One of the staircases leads to the library, filled with bookcases and noteblocks. The room with a large cluster of yellow terracotta then leads to a vertical section, the bottom having a bed teleporter, a path towards the final area, and a hidden room leading to a flooded area. At the bottom of the water section is TNT that will drain all the water in the room and grant access to the final section of the dungeon.

The final section is a large multi-floored room with a lava floor. In the middle of the lava is an arena where the player will fight three wither skeleton guards. Defeating the guards spawns a chest that teleports the player to the reward room when opened.

Loot

Spawners


Hazards

Void: The draining of the water involves opening a small hole to the void. The final room contains lava hovering over the void, and the arena at the end has a glass floor above it.