The Eternal Vigil

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Accessing

The Eternal Vigil is accessed by pressing three buttons in order throughout Sealed Remorse and defeating the boss. Then players with Scrap of Void in their inventories will be teleported to The Eternal Vigil.

Button locations (Must be pressed in order given. Anyone can press them as long as it is in order):
The first button is located near the Void Attunement area, to the right of the glass bridge that forms when you attune.

The first button is located near the Void Attunement area, to the right of the glass bridge that forms when you attune.

The second button is located to the farthest left of the Castle/Fortress thingy behind this gravel wall.

The second button is located to the farthest left of the Castle/Fortress thingy behind this gravel wall.

The third button is located in the Bone Throne room, behind yet another gravel wall.

The third button is located in the Bone Throne room, behind yet another gravel wall.

Cutscene


Cutscene Dialogue

What is this place...

How did I get here...

Am I... hearing voices?

[Silver Knight Aanv] Do you hear the sound of footsteps, fellows? A traveller approaches our fire.

[Silver Knight Kerallt] Outside of time, outside of space. They cannot exist in this Void for long. Do they not feel the Veil fraying? Do they not feel the emptiness in our Vigil?

[Silver Knight Ffoyne] Their time here will be short, of that I am sure, fellows. The Malefactor will step through time shortly anyway. We must be prepared to battle it back, so we must send this wanderer away.

[Silver Knight Aanv] This wanderer has shown us kinship, fellows. But the Malefactor seeks to escape what we have wrought here and they cannot linger. Our numbers dwindle as Sevvet leaves for Isharist.

[Silver Knight Kerallt] We battle not a normal foe. It is born of the endless eternity, and time is the only battleground it knows. We have lured it here, into the very remnants of the parting Veil, to trap it in place.

[Silver Knight Ffoyne] We have won, but must stand eternal. The Malefactor walks this reality again. Did this wanderer allow it, I wonder? In time perhaps, they will understand the cost of triumph.

[Silver Knight Aanv] Eyes from Beyond watch.

[Silver Knight Kerallt] Actions have consequences.

[Silver Knight Ffoyne] The Veil parts anew.

[Silver Knights] The Monuments must hold.

Rewards

After the cutscene, players are teleported to a room where they can pick one item from the seven artifacts there:
Mask of the Interim, Chime of the Requiem, Iridium Breastplate, Liminal Sabatons, Iridium Greaves, Muranic Urn, and Rites of Eternity.

First time accessing The Eternal Vigil rewards the player with The Void Stares Back advancement.


Trivia

Prior to the item rework of 2022. Each artifact were Relic tier and had class specific ability changes like charms do.
They were not restricted based on class, just the skill changes would not apply.

Mask of the Interim was for scout and had +2 Eagle Eye Kill Refresh.
Chime of the Requiem was for warlock and had +100% Cursed Wound Damage and +20% Phlegmatic Resolve Defense.
Iridium Breastplate was for rogue and had +8 By My Blade Damage and -20% Dagger Throw CD.
Liminal Sabatons was for mage and had -15% Frost Nova CD, -15% Magma Shield CD, and -20% Thunder Step CD.
Iridium Greaves was for warrior and had -20% Defensive Line CD and -20% Riposte CD.
Muranic Urn was for alchemist and had -3s Unstable Arrows Fuse and -20% Unstable Arrows CD.
Rites of Eternity was for cleric and had +15% Sanctified Armor Damage and +100% Divine Justice Ally Healing.

Note: These values are from launch and some of these skills may have been replaced since.