Alchemy Labs

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The Alchemy Labs is one of the many dungeons in Monumenta. It is designed to be the very first dungeon that the player experiences upon entering Sierhaven.

Completion of The Alchemy Labs for the first time rewards two White Shulker Boxes.

Labs Main Loot Chests

Loot-Table Chest Amount
Tier 1 Chests 23
Tier 2 Chests 19
Tier 3 Chests 4
Loot-Room Chests 4


A quick explanation how The Alchemy Labs chest loot works for finding uncommons; Each chest has a tier, tier 1, tier 2 or tier 3, in tiers 1 and 2 there is a chance for one of the tiered items to be upgraded into an uncommon item and in tier 3 chests uncommons are guaranteed. In tier 1 chests there is about a 1/27 (0.03695652174%) chance for a tiered item to be converted to an uncommon, in tier 2 chests there is about a 1/12 (0.08333%) chance for a tiered item to be converted.

The following Loot-Tables show the amount of an items that can possibly be obtained from the chest and the average amount of the item gotten from that chest.

This data is collected from 20 total labs runs so it should be as accurate as possible

Labs Tier 1 Chest Loot-Table

XP Tier 1 Arrows Torch Cooked Rabbit Polished Diorite Stone Bricks Potions
Item Range 2-4 1-2 0-9 0-10 0-10 0-5 0-5 0-1
Average Item Count 3 1.5 3.689 4.737 4.165 1.204 1.117 0.513

Labs Tier 2 Chest Loot-Table

XP Tier 2 Arrows Torch Cooked Rabbit Polished Diorite Stone Bricks Potions
Item Range 5-8 1-2 1-10 1-10 1-11 0-5 0-5 0-1
Average Item Count 6.5 1.5 3.814 4.711 4.206 1.164 1.156 0.483

Labs Tier 3 Chest Loot-Table

CXP Tier 1 Arrows Torch Cooked Rabbit Polished Diorite Stone Bricks Potions
Item Range 3-5 0-2 1-7 1-8 1-9 0-5 0-5 0-1
Average Item Count 4 1.5 3.463 4.788 4.288 1.163 1.175 0.463

Labs Loot-Room Chest Explanation

There are 4 chests in The Alchemy Labs Loot-Room, three of them are tier 2 chests and the last one which has the guaranteed uncommon is a mix of tier 1 and 2 chest loot, it has all the non tiered items of a tier 2 chest but also has the tiered items equivalent to a tier 1 chest.

Labs Item Loot-Tables

Where it says Tier 1, Tier 2 or Potions the following can be found in a chest that says that the items can spawn there.

Labs Tier 1 Item Possibilities

  • Infused Cloth Shoes (Boots)
  • Infused Cloth Leggings (Leggings)
  • Infused Cloth Cloak (Chestplate)
  • Infused Cloth Helm (Helmet)
  • Padded Cloth Boots (Boots)
  • Padded Cloth Trousers (Leggings)
  • Padded Cloth Tunic (Chestplate)
  • Padded Cloth Coif (Helmet)
  • Hobnailed Boots (Boots)
  • Hobnailed Leggings (Leggings)
  • Hobnailed Vest (Chestplate)
  • Hobnailed Helm (Helmet)
  • Binding Boots (Boots)
  • Binding Robes (Leggings)
  • Binding Robes (Chestplate)
  • Binding Coif (Helmet)
  • Simple Crossbow (Crossbow)
  • Farmer's Bow (Bow)
  • Carved Dagger (Wooden Sword)
  • Flensing Knife (Wooden Sword)
  • Hunter's Stake (Wooden Sword)
  • Ironwood Blade (Wooden Sword)
  • Oaken Broadsword (Wooden Sword)
  • Rough Dagger (Wooden Sword)
  • Scorching Splinter (Wooden Sword)
  • Serrated Shiv (Wooden Sword)
  • Weak Shield (Shield)
  • Ironwood Pick (Wooden Pickaxe)
  • Swiftwood Pickaxe (Wooden Pickaxe)
  • Lucky Pick (Wooden Pickaxe)
  • Smoldering Hatchet (Wooden Axe)
  • Squire's Hammer (Wooden Axe)
  • Swiftwood Axe (Wooden Axe)
  • Swiftwood Shovel (Wooden Shovel)
  • Weak Scythe (Stone Hoe)
  • Novice's Fishing Rod (Fishing Rod)
  • Weak Wand (Stick)

Labs Tier 2 Item Possibilities

  • Crimson Mage Robes (Boots)
  • Crimson Mage Robes (Leggings)
  • Crimson Mage Robes (Chestplate)
  • Crimson Mage Hat (Helmet)
  • Bandit's Boots (Boots)
  • Bandit's Trousers (Leggings)
  • Bandit's Tunic (Chestplate)
  • Bandit's Cap (Helmet)
  • Burnt Boots (Boots)
  • Burnt Leggings (Leggings)
  • Burnt Cloak (Chestplate)
  • Burnt Helm (Helmet)
  • Turtle Flippers (Boots)
  • Turtle Pants (Leggings)
  • Turtle Vest (Chestplate)
  • Turtle Helm (Helmet)
  • Advanced Crossbow (Crossbow)
  • Longbow (Bow)
  • Ironwood Bow (Bow)
  • Granite Sabre (Stone Sword)
  • Burning Rapier (Stone Sword)
  • Soldier's Blade (Stone Sword)
  • Ashen Broadsword (Wooden Sword)
  • Priest's Stake (Wooden Sword)
  • Searing Gladius (Wooden Sword)
  • Versatile Knife (Wooden Sword)
  • Sculpted Dagger (Wooden Sword)
  • Tempered Ironwood Blade (Wooden Sword)
  • Rogue's Knife (Wooden Sword)
  • Survivalist's Sword (Wooden Sword)
  • Shield (Shield)
  • Granite Pickaxe (Stone Pickaxe)
  • Miner's Pick (Stone Pickaxe)
  • Bluefell Chisel (Wooden Pickaxe)
  • Masterwork Axe (Stone Axe)
  • Warhammer (Stone Axe)
  • Versatile Axe (Wooden Axe)
  • Honed Swiftwood Axe (Wooden Axe)
  • Smoldering Mace (Wooden Axe)
  • Grassbane (Wooden Shovel)
  • Peasant's Scythe (Stone Hoe)
  • Flame Wand (Blaze Rod)
  • Student's Wand (Stick)

Labs Uncommon Item Possibilities

  • Syringe Sharpshooter (Crossbow)
  • Entomology Scalpel (Stone Sword)
  • Rebel's Dagger (Wooden Sword)
  • Lab Forceps (Wooden Pickaxe)
  • Medicine Stick (Wooden Hoe)
  • Alchemical Apron (Leather Chestplate)
  • Asbestos Pants (Leather Pants)
  • Alchemic Caster (Stick)

Labs Potion Possibilities

  • Potion of Night Vision (3:00)
  • Potion of Regeneration (0:45)
  • Splash Potion of Healing (I)
  • Weak Barrier Potion
  • Weak Sanctify Potion

Other Useful Information

Average Loot

This is the average amount of loot that should be obtained if all chests are looted

XP 210
CXP 15
Tier 1 42
Tier 2 32
Uncommons 8
Arrows 182
Torches 232
Cooked Rabbit 207
Polished Diorite 58
Stone Bricks 55
Potions 25

Other Notable Items

These can only be found in The Alchemy Labs dungeon

Lorebook; Instruments Of War
Potion; Venom

Monsters/Spawner Count

In total there are 127 spawners in The Alchemy Labs dungeon

Creeper 28
Spider 19
Rebel Guard 45
Rebel Archer 18
Rebel Marksman 5
Rebel Captain 11
Rebel Henchman 1
Elcard the Ignoble (Boss)


Brewing Stand Items

Item Name Amount
Splash Potion of Healing (I) 3
Splash Potion of Swiftness I (3:00) 7
Splash Potion of Harming (I) 23
Potion of Poison (0:45) 6
Potion of Healing (I) 9
Potion of Strength (3:00) 1
Water Bottles 33


Dungeon Completion Guide

Your first task is to destroy the TNT cache, it is found off the side of the main open area;

After heading through the arch shown you go through the following arches until you reach an area with walkways suspended over water;

At the end of the walkway is a room with an elite archer enemy, the Rebel Henchman, and down the stairs in that room is the TNT cache, destroy it to progress to the next part;

Once the TNT cache is gone you must head back to the large open area where you first started to explore, on the bottom floor a gate will have opened to let you further in;

After you head through this gate you must follow the path to the end where the boss will be waiting for you.

Once the boss, Elcard the Ignoble, is defeated a pathway to the side should open and the end of the dungeon will be there.