Key
(Redirected from Fullwipe Ephemeral Key)
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Key is a type of item players can use to start an instance or summon a world boss. In Monumenta, these items are crucial to obtain new items, unlock quests, get the wools, and beat the regional monument.
King's Valley
Item | Description | Difficulty | Obtaining | Player Requirements |
---|---|---|---|---|
Alchemy Labs Key | Grants access to dungeon: Alchemy Labs | Bought for 16 CXP inside the Alchemy Labs Lobby. | 1-8 Players | |
White Wool Key | Grants access to dungeon: Halls of Wind and Blood. | Bought for 32 CXP inside the Halls of Wind and Blood Lobby. | 1-8 Players | |
Orange Wool Key | Grants access to dungeon: Fallen Menagerie. | Bought for 48 CXP inside the Fallen Menagerie Lobby. | 1-8 Players | |
Magenta Wool Key | Grants access to dungeon: Plagueroot Temple. | Bought for 64 CXP / 1 HXP inside the Plagueroot Temple Lobby. | 1-8 Players | |
Light Blue Wool Key | Grants access to dungeon: Arcane Rivalry. | Bought for 80 CXP inside the Arcane Rivalry Lobby. | 1-8 Players | |
Yellow Wool Key | Grants access to dungeon: Vernal Nightmare | Bought for 96 CXP / 1.5 HXP inside the Vernal Nightmare Lobby. | 1-8 Players | |
Black Willows Key | Grants access to dungeon: The Black Willows | Bought for 64 CXP / 1 HXP inside the The Black Willows Lobby. | 1-8 Players | |
Practice Ephemeral Key | Grants access to dungeon: Ephemeral Corridors - Practice | In Practice Mode there is no time limit. Up to 3 players can enter the dungeon instance. Upon death you will respawn back in the main room of the dungeon. You may leave at any time, however you can not re-enter the same instance after leaving. Rewards are only granted upon completion. | Bought for 48 CXP / 8 Ephemeral Key Fragments inside the Ephemeral Corridors Lobby. | 1-3 Players |
Standard Ephemeral Key | Grants access to dungeon: Ephemeral Corridors - Standard | In Standard Mode there is a time limit. Up to 3 players can enter the dungeon instance. Upon death or running out of time, you are ejected from the dungeon (Keep Inventory) and granted rewards based on your treasure score within the dungeon. 1 Player: 30 Minutes per Floor 2 Players: 17 Minutes per Floor 3 Players: 12 Minutes per Floor |
Bought for 48 CXP / 12 Ephemeral Key Fragments inside the Ephemeral Corridors Lobby. | 1-3 Players (1 life) |
Endless Ephemeral Key | Grants access to dungeon: Ephemeral Corridors - Endless | In Endless Mode there is a time limit. Up to 3 players can enter the dungeon instance. Upon death or running out time, you are ejected from the dungeon (Keep Inventory) and granted rewards based on your treasure score within the dungeon. After completion of Floor Three, at the start of each floor randomized delve modifiers are added to your instance. 1 Player: 30 Minutes per Floor 2 Players: 17 Minutes per Floor 3 Players: 12 Minutes per Floor |
Bought for 64 CXP / 1 HXP / 16 Ephemeral Key Fragments inside the Ephemeral Corridors Lobby. | 1-3 Players (1 life) |
Fullwipe Ephemeral Key | Grants access to dungeon: Ephemeral Corridors - Fullwipe | In Fullwipe Mode there is a time limit. Up to 3 players can enter the dungeon instance. Upon death or running out of time, you are ejected from the dungeon (WITHOUT DROPPED GEAR) and granted rewards based on your treasure score within the dungeon. WARNING: THIS MODE IS IDENTICAL TO STANDARD, BUT DEATH CAUSES YOU TO DROP ALL GEAR WITHOUT CREATING A GRAVE. DO NOT PICK THIS EXCEPT TO FLEX ON CASUALS. 1 Player: 30 Minutes per Floor 2 Players: 17 Minutes per Floor 3 Players: 12 Minutes per Floor |
Bought for 16 Ephemeral Key Fragments inside the Ephemeral Corridors Lobby. | 1-3 Players (1 life) |
Malevolent Reverie Key | Grants access to dungeon: Malevolent Reverie | Bought for 128 CXP / 2 HXP inside the Malevolent Reverie Lobby. | 1-8 Players | |
Forsworn Key | You seek the Soulbinder inside the ruins of the Forsworn Sanctum. Grants access to the Forsworn Sanctum Strike. | This Strike contains unreal levels of difficulty, and you are recommended to have a group of 4+ players in end-game gear. | Bought for 1 HXP / 24 CXP & 1 Shard of the Mantle inside the Forsworn Sanctum Lobby. | 1-6 Players (1 life) |
Inner Sanctum Key | The time has come to enter the Inner Sanctum. Grants access to the Inner Sanctum Story Strike. | This Strike contains a mid-game challenge. It is recommended to have a group of 1-4 players in mid-to-end game gear. | Bought for 32 CXP inside the Inner Sanctum Lobby. | 1-4 Players |
Threadwarped Key | You seek the missing Tlaxan Elder inside the ruins of the Verdant Fortress. Grants access to the Verdant Remnants Strike. | This Strike contains a mid-game challenge. It is recommended to have a group of 1-4 players in mid-to-end game gear. | Bought for 1 HXP inside the Verdant Remnants Lobby. | 1-4 Players (1 life) |
Soul of Winter | The Snow Wool Spirit has powerful attacks, bringing down the festivities themselves onto players. | Completion of Vernal Nightmare is recommended before attempting this boss fight! | Bought for 9 Essence of Winter inside the Snow Wool Spirit Lobby. | 1-8 Players (1 life) |
Azacor Key | Grants access to: Azacor the Dark Summoner | Boss mode that features fast attacks and a brutal level of difficulty on par with an end game experience. It is strongly recommended to complete the Monument before attempting this boss. |
Bought for a Hellpact Ritual & 32 CXP inside the Azacor the Dark Summoner Lobby. | 1-6 Players (1 life) |
Jewel of the Blackroot | Kaul has strong attacks and a brutal level of difficulty, harder than any other endgame experience. Grants access to: Kaul, Soul of the Jungle | Unveiled is required and Malevolent Reverie is strongly recommended before attempting to fight Kaul. | Bought for 3 Corrupted Malevolence & 2 HXP / Jewel of the Blackroot (Instant) at the Kaul, Soul of the Jungle Shrine. | 1-25 Players (1 life) |
Jewel of the Blackroot (Instant) | Kaul has strong attacks and a brutal level of difficulty, harder than any other endgame experience. Grants instant access to: Kaul, Soul of the Jungle | Unveiled is required and Malevolent Reverie is strongly recommended before attempting to fight Kaul. | Bought for 3 Corrupted Malevolence & 2 HXP / Jewel of the Blackroot at the Kaul, Soul of the Jungle Shrine. | 1-25 Players (1 life) |
Celsian Isles
Item | Description | Difficulty | Obtaining | Player Requirements |
---|---|---|---|---|
Lime Wool Key | Grants access to dungeon: Salazar's Folly | Bought for 32 CCS inside the Salazar's Folly Lobby. | 1-8 Players | |
Pink Wool Key | Grants access to dungeon: Harmonic Arboretum | Bought for 48 CCS inside the Harmonic Arboretum Lobby. | 1-8 Players | |
Gray Wool Key | Grants access to dungeon: Valley of Forgotten Pharaohs | Bought for 48 CCS inside the Valley of Forgotten Pharaohs Lobby. Also sold by the Shady Insane Man for 40 CCS, when they appear at Mistport's docks. | 1-8 Players | |
Light Gray Wool Key | Grants access to dungeon: Palace of Mirrors. | Bought for 64 CCS / 1 HCS inside the Palace of Mirrors Lobby. | 1-8 Players | |
Cyan Wool Key | Grants access to dungeon: The Scourge of Lunacy. | Bought for 64 CCS / 1 HCS inside The Scourge of Lunacy Lobby. | 1-8 Players | |
Purple Wool Key | Grants access to dungeon: The Grasp of Avarice. | Bought for 96 CCS / 1.5 HCS inside The Grasp of Avarice Lobby. | 1-8 Players | |
Teal Wool Key | Grants access to dungeon: Echoes of Oblivion. | Bought for 128 CCS / 2 HCS inside the Echoes of Oblivion Lobby. | 1-8 Players | |
Fallen Forum Key | Grants access to dungeon: The Fallen Forum. | Bought for 128 CCS / 2 HCS inside The Fallen Forum Lobby. | 1-8 Players | |
Shifting Waters Key | Grants access to dungeon: City of Shifting Waters. | Bought for 128 CCS / 2 HCS inside the City of Shifting Waters Lobby. | 1-8 Players | |
Darkest Depths Key | Grants access to dungeon: Darkest Depths | Bought for 48 CCS inside the Darkest Depths Lobby. | 1-4 Players (1 life) | |
Darkest Depths Key - Endless | Depths Talismans are 75% effective when using this key. Grants access to dungeon: Darkest Depths | Bought for 48 CCS & 4 Voidstained Geodes / Darkest Depths Key & 4 Voidstained Geodes inside the Darkest Depths Lobby. | 1-4 Players (1 life) | |
Rigged Darkest Depths Key - Endless | Depths Talismans are 100% effective when using this key. Grants access to dungeon: Darkest Depths | Bought for 3 HCS & 16 Voidstained Geodes / 4 Darkest Depths Key - Endless inside the Darkest Depths Lobby. | 1-4 Players (1 life) | |
Soulfire Lantern | The Black Mist rolls forth, calling to unsuspecting heroes. Grants access to The Black Mist Strike. | This strike features unreal levels of difficulty, and you are recommended to have a group of 4+ players in end-game gear. | Bought for 1 HCS & 2 Iron Ingots inside Black Mist Lobby. | 1-6 Players (1 life) |
Golden Key | Grants access to The Hoard. | Bought for 48 Spectral Maravedi and 12 Gleaming Seashells inside the Black Mist Lobby. Can also be rarely won after completing The Black Mist strikes. | 1-2 Players | |
Dragonbone Key | The fortress of the bone cultists lies before you. Treasure, and ancient secrets lie within. Grants access to the Sealed Remorse Strike. | This strike features unreal levels of difficulty, and you are recommended to have a group of 4+ players in end-game gear. This strike also features a time, beginning at 30 seconds and incrementing with spawner breaking requiring quick thinking and play. | Bought for 1 HCS & 5 Gold Ingots inside the Sealed Remorse Lobby. | 1-6 Players (1 life) |
Scrap of Void | Grants access to The Eternal Vigil. | Bought for 6 HCS and 24 Shards of Remorse inside the Sealed Remorse Lobby. | 1 Player | |
Unlucky Horseshoe | The Headless Horseman emerges from the Veil! The fight features powerful and relentless attacks recommended for end game players. Grants access to The Headless Horseman | It is strongly recommended to have beaten The Scourge of Lunacy before attempting this fight. | Bought for a 2 HCS / 128 CCS at the Headless Horseman and Daredevil Lobby. | 1-6 Players (1 life) |
Permafrost Core | Eldrask has titanic attacks and massive damage, even just his presence creates a powerful blizzard around him, that damages if you stay far away. Grants access to Eldrask, Last of the Frost Giants | Echoes of Oblivion is required before you would dare attempt this fight! | Bought for 2 Ancestral Sigils & 2 HCS / Permafrost Core (Instant) at the Eldrask, Last of the Frost Giants entrance. | 1-25 Players (1 life) |
Permafrost Core (Instant) | Eldrask has titanic attacks and massive damage, even just his presence creates a powerful blizzard around him, that damages if you stay far away. Grants instant access to Eldrask, Last of the Frost Giants | Echoes of Oblivion is required before you would dare attempt this fight! | Bought for 2 Ancestral Sigils & 2 HCS / Permafrost Core at the Eldrask, Last of the Frost Giants entrance. | 1-25 Players (1 life) |
Warped Emblem | Hekawt has very strong attacks and is the master of undeath, able to resurrect the fallen. Grants access to Hekawt, the Eternal | The City of Shifting Waters is required before you would dare attempt this fight! | Bought for 2 HCS & 2 Shifting Crystals / Warped Emblem (Instant) at the Hekawt, the Eternal entrance. | 1-25 Players (1 life) |
Warped Emblem (Instant) | Hekawt has very strong attacks and is the master of undeath, able to resurrect the fallen. Grants instant access to Hekawt, the Eternal | The City of Shifting Waters is required before you would dare attempt this fight! | Bought for 2 HCS & 2 Shifting Crystals / Warped Emblem at the Hekawt, the Eternal entrance. | 1-25 Players (1 life) |
Architect's Ring
Item | Description | Difficulty | Obtaining | Player Requirements |
---|---|---|---|---|
Silver Knight's Key - Story Mode | Grants access to dungeon: Silver Knight's Tomb - Story Mode | Bought for 16 CCS inside the Celsian Isles Silver Knight's Tomb Lobby. | 1-4 Players | |
Silver Knight's Key | Grants access to dungeon: Silver Knight's Tomb | Bought for 64 AR / 1 HAR inside the Architect's Ring Silver Knight's Tomb Lobby. | 4 Players | |
Blue Wool Key | Grants access to dungeon: Coven's Gambit | Bought for 32 AR inside the Coven's Gambit Lobby. | 1-8 Players | |
Brown Wool Key | Grants access to dungeon: Cradle of the Broken God | Bought for 48 AR inside the Cradle of the Broken God Lobby. | 1-8 Players | |
Bermuda's Key | Someone has to clean up Bermuda's mess, and there's no better someone than you. Grants access to the Portal Strike. | Bought for 64 AR / 1 HAR inside the P.O.R.T.A.L. Lobby. | 1-4 Players (1 life) | |
Masquerader's Key | The Masked are holed up in the ancient Silver Knight caverns. It's time to bring the fight to them. Grants access to the Masquerader's Ruin Strike. | Bought for 64 AR / 1 HAR inside the Masquerader's Ruin Lobby. | 1-6 Players (1 life) | |
Gallery of Fear Key | Grants access to the Gallery of Fear. | Bought for 48 AR inside the Gallery of Fear Lobby. | 1-4 Players | |
Blighted Catalyst | Grants access to Godspore's Domain. | 3★ Masterwork and Completion of Brown Wool is heavily recommended before attempting this fight. | Bought for a Blighted Roots & 1 HAR inside the Godspore Lobby. | 1-4 Players (Infinite Attempts) |